Not confirmed recentlyFull-time

Graphic designer

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Yakim Games · Limassol · Mar 1, 2023

Not enough applications yet to show how this employer answersCounted over applications from the last 90 days. An application counts as answered when the employer decided on it, started a chat, or closed the vacancy. Shown once at least 5 applications can be judged.Counted over applications from the last 90 days. An application counts as answered when the employer decided on it, started a chat, or closed the vacancy. Shown once at least 5 applications can be judged.

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Experience:
1-3 years
Employment:
Full-time
Salary
€3,000 – €5,000 / month
Languages
English B2 — Upper-Intermediate

Tasks

You will work with artists & Marketing team to deliver stunning assets in-game and to our social platforms. Working with creative leads, designers, and 3D artists for pixel-perfect deliveries. Responsibilities Creating campaigns & commercials for our games. Bring visual concepts to life and create dynamic and appealing animations. Work with our talented UI designers, illustrators, and other team members, to produce and create in-game animations from mockups to final execution. Stay current on the latest design, trends, and tools within 2D technics, After Effects & animator tools.

Requirements

At least 2 years of experience as a marketing motion designer. Strong understanding of animation principles and physical motion. Positive attitude and a team player with good communication skills within the creative team. Excellent knowledge of Adobe After Effects, and Photoshop. An excellent portfolio demonstrating strong character animation skills, VFX skills, cut-outs, and various animation techniques. The ability to work in a dynamic environment within tight schedules Application Materials Showreel demonstrating animation skills & CV Bonus After effect scripting, 2D skills, Up with trends Understanding sound & sounds effects, Unity

Working conditions

Work in the Limassol office, flexible start of the working day, official registration, work visa processing if necessary

Created Mar 1, 2023 · Last confirmed Mar 1, 2023